Privacy Policy

Last updated: October 27, 2026

This Privacy Policy explains how Brownaro Studios, LLC ("we", "us", or "our") collects, uses, and shares information when you use our mobile games and applications (collectively, the "Apps"). By downloading or using our Apps, you agree to the practices described in this policy.

We do not require you to create an account, and we do not ask you for your name, email address, or other directly identifying information to play our games. Much of the data described below is collected automatically by the advertising and analytics services our Apps use.

1. Information We Collect

Information collected automatically through advertising

Our Apps are supported by advertising provided through one or more of the following advertising networks: Google AdMob, Unity Ads (Unity LevelPlay), Liftoff Monetize (formerly Vungle), InMobi, Pangle, and AppLovin. Not every App uses every network. To serve and measure ads and to prevent fraud, these SDKs automatically collect and share certain information, which may include:

This information is collected and used by each network, which may also share it with that network's own advertising or demand-side partners to serve ads. To learn more, see:

Analytics and crash reports

Some of our games use Google Analytics for Firebase and Firebase Crashlytics, services provided by Google, to help us understand how our games are played and to find and fix problems. Where a game includes them, they collect information such as the screens and features you use, the levels you play, in-game purchases you make, and when you play; device and App information (such as device model, operating system version, App version, and language); crash and performance reports; and identifiers, including an identifier Firebase assigns to your installation of the App and, where available and permitted on your device, your device's advertising identifier. We do not link this information to your player identifier, name, or email address. You can turn analytics off at any time in the game's settings, where the game includes this option.

Game progress and cloud saves

Your game progress, settings, and preferences are stored on your device. Some of our games also keep a cloud save: a copy of your saved progress stored with Talo (see section 4) so that it can be restored if you delete and reinstall the game. Where a game includes cloud saves, they work automatically whenever you are online — there is no account to create and nothing to sign in to.

A cloud save contains that game's saved data, such as the levels or pictures you have completed, your stars, in-game currency, and rewards, and settings such as your language choice, and, in games that let you make your own pages, the pages you made (never the original photos). It can include the display name you chose for the leaderboard. It is linked to your player identifier and is used only to store and restore your progress. A cloud save is not removed when you uninstall the game. To have it deleted, contact us as described in section 4; if you keep playing that game afterwards, it will save your progress again.

Photos, drawings and pages you make

Some of our games let you turn a photo into a page you can color, or draw your own picture. Where a game includes this, you choose the photo with your device's photo picker or take one with the camera; the game asks for camera permission only when you choose to take a photo. The photo is turned into a small page right on your device. The original photo is never uploaded or stored by the game.

The pages you make (including pages made from your photos, your drawings, and pages made from a code a friend sent you) are kept on your device and, in games with cloud saves, are included in your cloud save so they can be restored if you reinstall. They are not shown to other players.

A drawing can be sent to a friend as a “share code”: a short piece of text that is the drawing itself. You decide where it goes; we do not run a server for codes and never receive them. If you use Share, the game hands your device's share sheet an image, a short replay animation or a wallpaper of your picture, and it goes only where you send it. If you choose to save it, your device may ask for permission to add it to your photo library at that moment.

Information you choose to provide

If you contact us directly (for example, by email for support), we will receive the information you choose to send us, such as your email address and the contents of your message. We use this only to respond to you.

In-game feedback. Some of our games include a form for sending us feedback or reporting a problem. Where a game includes this feature, using it is entirely optional and happens only when you choose to send a report. A report includes the category you choose, the message you write, and, only if you choose to enter one, an email address for our reply. To help us understand the problem, the game also attaches technical details (such as the App version, your device model, operating system and version, language and region setting, and whether you were online) and a snapshot of your progress in that game (such as the level you have reached, your star or in-game currency totals, and whether you have removed ads). Reports are linked to your player identifier (see section 4) but do not include your device's advertising identifier. They are sent to Talo (trytalo.com), which stores them on our behalf, and we use them only to investigate and respond to your feedback. Please do not include personal information in your message, other than an email address you want us to reply to. You can ask us to delete a report at any time at support@brownaro.com.

Course submissions. Some of our games let you design your own content and submit it to us for review. Where a game includes this feature, submitting is entirely optional and happens only when you choose to send it. A submission includes the content you created, an author name you type, and any notes you write. It is delivered to us by email through Formspree (formspree.io), a third-party form service that processes it on our behalf. We use it only to review your submission and, if we add it to a game, to credit the author name you supplied. You can ask us to delete a submission at any time at support@brownaro.com.

Custom puzzle themes (AI-generated content)

Some of our games let you type your own theme or topic and generate puzzle content from it. Where a game includes this feature, typing a theme is entirely optional — the game's built-in content works without it, and nothing is sent anywhere unless you choose to type something.

When you do, the theme you typed is sent to a small server we operate on Cloudflare Workers (Cloudflare privacy policy), which passes it to Anthropic (anthropic.com), the provider of the Claude AI models. Anthropic generates a list of words matching your theme and returns it. Both companies process the theme on our behalf as service providers.

Two things about this are worth knowing:

To limit abuse and cost, the server also keeps a short-lived count of how many new themes have been generated from a given internet connection. That counter is keyed to a one-way cryptographic hash of the IP address rather than to the address itself, is not linked to any theme, and is deleted automatically after about 48 hours.

If you would like a theme you typed removed from our cache, contact us at support@brownaro.com.

We do not operate our own analytics servers. Beyond the advertising data collected by the advertising networks described above, information about you reaches us only in the ways this policy describes: content you choose to send us (such as support emails, submissions, feedback reports, and themes you type), leaderboard data and cloud-saved progress stored with Talo, and analytics and crash reports collected through Firebase where a game includes them.

2. How Information Is Used

3. Advertising and Third Parties

We use advertising networks — which may include Google AdMob, Unity Ads, Liftoff Monetize, InMobi, Pangle, and AppLovin — to deliver ads. Not every App uses every network. Depending on your consent and your device settings, ads may be personalized (based on your advertising identifier and other data) or non-personalized. Each network acts as our advertising partner and may share data with its own advertising or demand-side partners to serve ads. A list of these partners, where applicable, is presented to you within the consent prompt described below.

If our Apps offer in-app purchases, those transactions are processed by the Google Play Store or the Apple App Store. We do not receive or store your payment card details.

4. Leaderboards, Cloud Saves, and Feedback

Some of our games include online leaderboards, cloud saves of your progress, or an in-game feedback form. These features use a player identifier: an identifier created for your device when you first play. It is not your name, email address, or advertising identifier. On Android it is based on an identifier your device provides to the App; on iOS it may be stored in your device's keychain. This is designed to let the same device keep the same player identifier if you delete and reinstall a game.

Where a game includes leaderboards, we collect a display name, your score, and your player identifier. A display name is generated automatically by default; some games may let you change it.

This information is sent to Talo (trytalo.com), an open-source game backend service that provides our leaderboards, cloud saves, and in-game feedback and processes this data on our behalf. The same applies to the cloud-saved progress and feedback reports described in section 1. We do not use this data to track you across other apps or websites, and we do not sell it.

Display names are shown publicly on leaderboards alongside scores. Display names are filtered for inappropriate content, and we reserve the right to remove any display name that violates our terms.

You can review Talo's privacy policy at https://trytalo.com/privacy.

If you would like your display name, leaderboard entries, cloud-saved progress, or feedback reports removed, contact us at support@brownaro.com with the name of the game and the display name it shows, and we will remove them upon request.

5. Your Choices and Consent

Europe (EEA), the UK, and Switzerland (GDPR)

If you are located in these regions, we present a consent prompt when you first launch the App, where you can consent to or decline the use of your data for personalized advertising. You can change or withdraw your consent at any time through the privacy options available in the App's settings.

Apple App Tracking Transparency (iOS)

On iOS, where an App requests it, you will be asked through Apple's App Tracking Transparency prompt whether to allow tracking using your device's advertising identifier. Apps that serve only non-personalized ads do not show this prompt. You can change this choice at any time in your device's Settings > Privacy & Security > Tracking.

Controlling your advertising identifier

Analytics, cloud saves, and feedback

United States privacy rights

Depending on your state of residence (for example, under the California Consumer Privacy Act, as amended), you may have the right to know what personal information is collected, to request deletion, and to opt out of the "sale" or "sharing" of personal information. We do not sell your personal information for money. The use of your advertising identifier for personalized advertising may be considered "sharing" under some state laws; you can opt out using the device controls above or by declining personalized ads in the in-app prompt where presented. To exercise your rights, contact us using the details below.

6. How Information Is Shared

We do not sell your personal information. Information is shared only:

7. Data Security and Retention

Data transmitted by the advertising services is encrypted in transit using industry-standard protocols (TLS). Data collected by Google, including analytics and crash reports collected through Firebase, is retained according to Google's own retention policies and our settings for that service. Leaderboard entries, cloud-saved progress, and feedback reports sent to Talo are likewise encrypted in transit, and are kept until they are deleted, either by us (including when you ask us to) or under Talo's own data retention practices. Cloud-saved progress is not removed when you uninstall a game. Information stored only on your device remains until you delete it or uninstall the App.

Themes you type and the puzzle content generated from them are stored so that the same theme does not have to be generated again, and are kept until we remove them. The short-lived abuse-prevention counter described in section 1 is deleted automatically after about 48 hours. Requests to our own server are encrypted in transit (TLS).

8. International Transfers

The third-party services we use may process information in countries other than the one in which you live, including the United States. By using our Apps, you understand that your information may be transferred to and processed in these countries.

9. Children's Privacy

Our Apps are intended for a general audience and are not directed to children under the age of 13 (or the equivalent minimum age in your jurisdiction). We do not knowingly collect personal information from children under that age. If you believe a child has provided us with personal information (for example, an email address in an in-game feedback report), please contact us and we will take appropriate steps to remove it.

10. Changes to This Policy

We may update this Privacy Policy from time to time. When we do, we will revise the "Last updated" date at the top of this page. Significant changes may also be communicated within the App. We encourage you to review this policy periodically.

11. Contact Us

If you have questions about this Privacy Policy or your information, contact us at:

Brownaro Studios, LLC
A limited liability company registered in South Carolina, USA
Email: support@brownaro.com